Project Archive

    May, 2018

    Shell - Make The Future (Engine Bots)

    Setting up Engine Bots Make the Future Live 2018 is a ‘festival of bright energy ideas’ held at the Queen Elizabeth Olympic Park in London. The free four-day festival aims...

    Apr, 2016

    Lego Trains

    This project used the Unity Low-Level API for UDP socket communication between 5 touch-screen controlled client machines and a single ‘server’ hub machine. The server ran a 3D game containing...

    Jan, 2016

    Netplay.tv

    Netplay.tv is a big player in the online gaming world. Their primary USP is in delivering real-time streaming video of physical roulette machines. Initially I was contracted to work on...

    Nov, 2015

    Hurdles Game

    A post-graduate researcher at the London Business School commissioned me to make this game as part of her final project. The game was designed to collect data on psychological responses...

    May, 2015

    Dada Game

    Inspired by the International Style and early 20th Century Dada art movement this personal project was my first attempt at creating a hybrid iOS/android app using Adobe AIR technology. It...

    Dec, 2014

    Sudoku Countdown

    Bromleigh House is a big player in the printed puzzle game arena. They wanted to branch out from printed matter into the digital world. Together we devised a version of...

    Aug, 2014

    Belly-Don't Know

    June 2014. My studio group in South London is planning an exhibition as part of it’s remit to provide public visibility of the work produced by it’s artists in exchange...

    May, 2014

    Science Museum - Tell

    It’s 2014 and the watchword in the museum community is Visitor Generated Content (VGC). The walls of the museum are breaking down and the role of the curator handing down...

    Nov, 2013

    Science Museum - Collider

    As part of the Science Museum’s “Collider” exhibition celebrating the LHC at Cern and the work of Professor Higgs I was asked to create this small sound installation. The exhibition...

    Aug, 2013

    DIY MakerBot build

    completed makerbot on customised trolley with 3d printed spool holder The Makerbot II was one of the first commercially available consumer 3D printers and - in the great tradition of...

    Jun, 2012

    Acer Olympic Pavilion

    Olympic Park, London. June, 2012 Fast, Faster, Fastest at the Acer Olympic Pavilion. In early 2012 I was approached by events specialists OpenPlatform to produce a massive multiplayer game to...

    Sep, 2011

    Repwrite

    REPwrite user interface REPwrite is an online Playwriting Resource that enables schools, theatres, professional writers/artists and creators of drama to develop collaborative plays with anyone in the world. It is...

    Jul, 2011

    Pottermore - Potions

    Potions interface Featuring particle effects and physics ‘Potions’ is a tricky and engaging game of skill in which players must precisely follow a recipe to mix magical potions. In the...

    Jun, 2009

    Fortunity

    Fortunity interface Fortunity characters Fortunity was a game that aimed to help school-kids learn how to deal with financial challenges in a fun and informative way. After selecting one of...

    Feb, 2008

    ThePublic

    The Public was an Interactive Gallery complex in West Bromwich, designed by architect Will Alsop, and with a remit to use the latest interactive technologies to engage visitors. The space...

    May, 2003

    Port of London Rivermap

    Interactive rivermap UK networks map Terminals map World connections atlas It’s 2003 and Google maps is not even a twinkle in the eye and Flash is a new and exciting...

    May, 1998

    Transmute - Dark Sound

    Tolv Netter Installation at NattJazz Back in 1998 I had the opportunity, along with my some-time-collaborator Georgina Evans, to take part in a very special show curated by Jana Winderen:...

    Jan, 1994

    MTV Party Zone Titles

    Now we really are going way back.. I think this went live on the 1st of January 1991. The commission was for a series of graphic indents and interstitials for...

    Jun, 1987

    An Immersive Installation Made With 16mm Film & Vinyl

    As analog as it gets My first attempt at creating an immersive environment was just about as analog as it gets. The year was 1987 and I was completing my...